to be honest, other than just thinking about my project last week, i did not have anything typed
down, nor did i do any concrete research on what i wanted to do. this week will be focused on
that.
i think there’s a lot i’m trying to achieve with my research. the more i think about it, the
messier things get. we are supposed to give a presentation on our progress next week, and i
decided to concentrate on that instead. hopefully with the presentation outline we are expected
to give, my plans will be clearer to myself as well.
the basis of my project is fine, i think i’m only unclear of my thoughts where my practical
starts. i’ve defined my project to two outcomes. i realised that i could do that, since my
dissertation was in the form of a critical journal. i could try both ways, and then evaluate if
there’s a general better way to combat burnout.
so i will have two approaches-
a sensory experience to help with anxious thoughts
a gamified
simulation of the creative procress; to delude people into enjoying the
creative process like how it used to be
there are different readings for the two approaches. approach 1 focuses on research of how sensory experiences impact emotions. approach 2 focuses on the research of how living in a fast-paced environment leads to humans not being able to enjoy the process of working on our projects.
maybe it’s a personal bias for this new idea, but i feel like the second approach might be more effective in general. i haven’t found a suitable enough format to present this in yet, but i put it in my progress presentation first.
i did not do anything for studio….. i know!!! i need to start soon. but i want to get this hurdle out of the way - the hurdle: me not being convinced about my own idea after deeper research and the user testing we’ve done within the class. i’ve considered my initial experiments a failure, since i don’t think my little instruments made very comforting noises. i don’t think it will have the ability to help with burnout either, even after more iterations of the experiments.
the little tasks given by andreas of researching already existing ways to deal with mental well-being should have a bigger impact on my work. the research will hopefully play a bigger role in contributing to the other approach i’m proposing.
now that the objective of the two approaches are more clear, i can list down the little aspects of each approach, and start with little experiments on them.