antidotes for bruised creatives

creative process journal

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week 7

rethinking my decisions!!!!!!

descriptive


i mostly worked on my rpo this week. i looked for readings and theories related to sensory experiences being able to impact productivity positively, and i managed to find a few. the ‘flow’ state was something interesting to read up on. flow state refers to the perfect state of almost automacy while an individual is doing an activity. it’s something everyone wishes to achieve while starting on whatever activity they should be doing.

it’s quite difficult trying to find a direct link between audio and productivity. it seems that i have to be making my own connections myself. However, studies have shown that personality types, cognitive types, and the nature of the tasks would require different types of music in order for an individual to be productive.

i can look into the general music used in places that people go to to concentrate. while thinking of this, i thought of cafes, and thus also thought of using smells. my experience can include all senses. but i won’t get carried away, and will only look into sounds and visuals. jazz and music without lyrics are an obvious choice.

reflective


honestly, i feel more and more lost with my practical developments while doing this research. i think it’s really difficult trying to link experimental noises to burnout, and helping individuals with burnout. if it were to be just an artistic impression / expression of what burnout is, it would be doable. i feel like i might have to be concentrating on something else if i were trying to help individuals suffering from burnout. or maybe i should not be focusing on sounds completely, and just be touching on it slightly. i could instead be recreating an environment of emotions felt when individuals are experiencing the flow state. my readings are pointing me into this direction, in fact.

it would be much easier for user testing and all as well.

or maybe my outcome would have to be something else other than an experience. aaaaaaaaaaa…………..

the readings have also pointed to life being too fast-paced putting this stress on creatives, or individuals facing burnout in general. the focus on getting tasks complete takes the joy out of its process.

conclusion


my mind is not on a improve-burnout machine anymore. ok it still is. before was a machine which would improve burnout through physical sensory experiences. right now, i’ve defined it into an experience that would give users the experience of slowing down, to positively impact their mindset of a fast-paced society. in what format…. i don’t know. it seems like i have to create a game, which i really wish not to.



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