antidotes for bruised creatives

creative process journal

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week 6

chill week

hehe


slacked off a bit this week…. hehe…. i went cycling after the dissertation submission it was very nice :) i thought it would refresh my mind give me new ideas and all but unfortunately it did not

the rest of the week was spent filling up this burdensome cpj that i’ve been accidentally ignoring. it was not fun, because i forgot what happened from week 2 - 4, and i feel like a lot of it has been jumbled up and it might not make sense. too many thoughts were being thunk those weeks, and i did not record down my thought process at all!!!! just terrible… i've learnt my lesson to really constantly keep up with my cpj

we had a presentation this week as well, and i’m also rethinking the way my project is being presented. i think i will also sadly take a step back from the cool threejs visuals, since it is not progressing. i realised that there are two routes i can take for the visuals - one being a very clean, pretty aesthetic, and the other raw, and seemingly not put together. i’ll continue giving the graphics a try, but my main purpose is using the visualiser as a visual emotion tracker and i don’t want the fancy graphics to distract users from this purpose. while occasionally trying out the graphics i like, i should continue to develop another version solely for that purpose. another outcome i can get out of that is a printed book of the different raw visuals generated. due to the raw looks, hopefully it can be seen as a reflection of burnout, and how chaotic it can be.

conclusion


the complete opposite end of the spectrum from where i started from. i will start with coming up with a moodboard for this second visual approach.

overall class comments

make 'user testing' clearer
- survey sheet(?)
- helps viewers understand what was tested
- survey questions / target of testing must be clear

aesthetics
- more polished pls either by style quality or functionality



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